Kindergarten
Algebra
Sorting and Classifying
Sorts objects by color, shape or size.
Keyskills software - Geometry - 2D matching shapes to shapes
http://nlvm.usu.edu/en/nav/frames_asid_270_g_1_t_3.html?open=instructions
Patterns
Creates and extends and ABC Pattern
Number Sense
Read numbers 0 - 5.
Write numbers 0 - 5.
Counts sets 0 - 5.
Read numbers 0 - 10.
Keyskills software - Marble Math - Count marbles to 10.
http://www.learningplanet.com/act/123order.asp
Write numbers 0 - 10.
Counts sets 6 - 10.
http://harcourtschool.com/activity/rubber_count_to_10/
Keyskills software - "What a Mess" - Level 1 match sets to numbers
Keyskills software - "Marble Math" - Count to 10
Establishes 1:1 correspondence; understands more/fewer/same number.
Use a ten-frame to describe numbers to 20.
Counts by tens to 100.
Read numbers 0 - 15
Write numbers 0 - 20.
Count sets to 15.
Read number 0 - 20.
Write numbers 0 -30.
Count sets to 20
Geometry
Identify plane shapes (circle, triangle, square and rectangle).
Keyskills software - Geometry - 2D matching shapes to shapes
Identify solid shapes and understands their attributes (cone, cylinder, sphere, cube).
Keyskills software - Geometry - 3D matching shapes to shapes
http://www.harcourtschool.com/activity/loading_shapes/
Measurement
Identify penny, nickel, dime and know their value.
Tell time to the hour.
Keyskills software - Telling Time 1 - match analog/digital (hour only numbers/words)
http://harcourtschool.com/activity/telling_time_grk/
Estimate and measure lengths of objects using non-standard units.
Data Analysis & Probability
Create and interpret graphs (most, fewest and same number).
Computation
Understand concept of addition and solve simple problems.
Understand concept of subtraction and solve simple problems.